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Imagine the existence of a time machine that could instantly transport you a good 130,000 years into the past. Imagine you’d have the courage to actually use it. You would bear witness to the one event to which we all thank our lives…
Maata is a Dutch company established in 2013 in Arnhem, The Netherlands. Its roots can be found in the combination of marketing and history. Maata’s team is working from two locations: Arnhem, The Netherlands and Davao, Philippines.
Bridging the world by playing together
Maata believes that people who play together will have a better understanding of each other, learn faster, and can make more of their lives. For example, during the Olympic Games that occured during the Cold War in the eighties, you could see athletes from the east and west becoming friends. Today look at children from different nationalities playing football on a beach during vacation which leads to new friendships. Maata has developed the Erectus concept, a tale of the origin of mankind. The Erectus concept contains online games, real life events and in the near future there will be other features such as books, movies and merchandise. The Erectus concept is about playing, learning and communicating together all over the world. The Internet provides us with the opportunity; Erectus gives us the reason to play all together.
TEAM ERECTUS (ARNHEM)
Hi I'm Vean, I live in Davao City, Philippines and studied Computer Science at the University of Mindanao.
I was part of the UM programming team which competed in several regional programming competitions. We won the first place which qualified us for the international ACM programming competition held in Ateneo de Manila University, Quezon City. Aside from programming I really love playing video games such as FPS and RTS games. I am also an anime fan and could watch an entire season overnight. Lastly, my passion for music has made me a more disciplined and dedicated programmer.
Hi I'm Ash, I live in Davao City, Philippines and studied Computer Science at the University of Mindanao. I was part of the UM programming team which competed in several regional programming competitions. We qualified for the international ACM programming competition held in Ateneo de Manila University, Quezon City. I'm a quiet person so I don't really talk a lot. I really love playing video games and watching anime. Watching a lot of anime allowed me to understand some Japanese which is actually fun to learn. I also love playing the drums so you'll usually find me tapping on the table when I hear some music that's kind of catchy.
You can call me Adam, I grew up in the Southern part of Davao, a province called Davao del Sur. I made my B.Sc. in Computer Science at the University of Mindanao, where I was part of the university's programming team along with Vean and Ash. We've participated in several competitions and have been pretty successful in those. I am skilled in coding and basically trying to acquire knowledge from every programming language that I encounter in order to be as versatile as possible. I love playing basketball during my free time. One habit of mine is jokingly mimicking radio DJs while coding and my co-workers can attest to that.
I basically grew up in Davao City. Never really got the chance to go out of the country. Born in a family of musicians, I was unable to pursue music. Luckily, my passion for the arts has turned me into a more innovative strategist and a creative tactician especially in the field of programming. Aside from “singing” for the team, LOL, I act as the team leader whose primary focus is to enforce proper coding standards, using the correct algorithmic approach to problems, following the right coding structures to ensure solidity and flexibility of programs, and is geared towards the communications of the team. I plead guilty as a PC games addict. I can play whole day long but I also love listening to music ranging from the classical romantic period to modern pop and ballad songs. I also play the piano which is the only musical instrument that I know to play “properly”. After games, arts, and creativity I am also a chess fanatic, I just love those strategies and tactics all over the board.
I grew up in the town of Lianga, one of the provinces of Surigao del Sur. I was born with a God given potential in the field of drawings, I’ve even competed with poster making since I entered elementary school and up until High School but since then I’ve never gotten a chance to improve my skills and fully use my potential. I was also blessed to have a happy family who supports me in everything I do. Currently assigned as one of the team leads focusing on team management, server configurations, and senior programmer at the same time specializing on frameworks and templates. I play Basketball a LOT
I play First Person Shooter(FPS) – Call of Duty. I play RTS Game – Starcraft II, Command and conquer.
Hi! My name is Fatima Gonhuran Valguna. I was born and raised in Davao City, I took up a Bachelor of Science in Computer Science however most of my experience is in sales, marketing and executive office works. My responsibility is to make sure that the Davao office is running smoothly, that includes a wide variety of tasks such as marketing and communication, setting up customer support, taking care of the daily needs of the office and maintaining good relationships with stakeholders and business partners as well. Basically I will be the one responsible for all non-technical issues in the Davao branch of Maata Games. I’m also assigned to help build up a solid player base for the Erectus game in the Philippines, soon to be followed by the rest of East Asia.
TEAM ERECTUS (DAVAO)
Hi everyone, I'm Ali Faraji. I graduated as 3D artist at the International Game Architecture & Design program in Breda (NHTV) and am familiar with programs like Maya, Zbrush and Substance. I've joined the Maata team to help create amazing art for the game and am loving every minute of it. We have a great team here at Maata and together we aim to bring our players the best possible experiences. Besides work I love martial arts and working out. I also like traveling, going out and spending time with friends.
Hi! My name is Carlos Caballero,
I come from Jerez de la Frontera, a cozy city close to the beach in the south of Spain. I arrived in the Netherlands a few years ago and it was here that I decided to change my career, studying Econometrics and Operations Research at the university. Here at Maata Games, I work part-time as a Data Analyst combining this job with my studies. There is a lot of work to do but the atmosphere of the team is very good and I enjoy working here. I like to learn new things, love challenges and try to keep a growing mindset. In my spare time I like to do some sport, preferably outdoors. I like to run and I am doing survival running but sometimes I enjoy going to the gym as well. Traveling is another thing that I like to do the most as well as trying some extreme sports. I also love to be with friends and with my family and I enjoy having a beer (Or a couple) with them the most.
Hello, my name is Maarten van der Ham and I grew up in Leerdam and studied Game-Design at the Grafisch Lyceum in Utrecht. Currently I study CMD Experience Design at the HAN in Arnhem. I started as an intern and got hired to work part-time after my internship as a 3d-artist. Outside of work and school I play games, work on my portfolio and watch allot of TV series.
Hello! I’m Lisa. I’m a Communication and multimedia Design student. My field of expertise is Experience Design. I absolutely love anything that has to do with movies, series, games etc.
I’ve always been a creative kid, drawing, tinkering, painting and playing piano. A creative job only seemed logical, so I’m a graphic designer here at Maata Games.
Hello, my name is Mitchell Hendriks. I grew up in the Netherlands, Arnhem and I study Communication & Multimedia Design at the HAN in Arnhem. I started working at Maata Games directly after I completed my internship as a part-time Game Designer. As an experienced browser-based strategy game player I enjoy thinking about new concepts for Erectus. Although I’m only at the office two days per week, I really enjoy being part of the team and continuing my work. In my spare time I love playing games, especially together with friends. I also love to work out and going to parties.
Hi, call me Jacky! I was born and raised in Germany and am now living in Arnhem since April 2016. My main focus is the German market and everything that goes with it, like the translation of the game. Other than that I am available wherever I am needed. In my free time I enjoy video games, comics, TV shows, and cooking.
Hello! My name is Kiana Smith.
I was born and raised in America but now live here in The Netherlands with my fiancé. Here at Maata Games, my main responsibility is customer service but if I'm needed for anything else I am always happy to oblige. In my free time, I enjoy playing console games or watching anime.
Hi, my name is Tom Schollen. I grew up in Arnhem, my background mostly consists of video games and junk food.
I'm mainly a translator and writer at Maata Games. At a later point in development I was asked to try and voice the trailer and the instructional videos for Erectus, after which I became known as “The voice of Erectus”. I enjoy many TV shows, comics and games. I'm also a competitive gamer and host my own tournaments in Arnhem.
Hi, my name is Aafke. I live in Zevenaar with Nomi, my seven year old daughter and my partner Chris. I’m a graphic designer at Maata Games, therefore it is not so strange that I have a passion for design. I am responsible for designing the (online) marketing material, website and helping out wherever else I'm needed. I love travelling, skiing, sports, being creative and having a lot of fun with my friends and family.
I’m Isabelle Tanahatoe, a Communication & Multimedia Design student. I am currently working as a 2D/Concept Art intern for Maata Games.
I grew up reading books and playing video games, but mainly I was always just drawing an awful lot as a child. My interests haven’t changed much since then. When I was about 16 years old I picked up digital painting and I haven’t stopped painting digitally since, always trying to get better. I mostly do concept art and illustrations at Maata Games, picking up other tasks where I can. I’ve been given the great opportunity to incorporate more 3D techniques into my workflow and improve my skills as an artist in general, working in a team of passionate people.
Hello my name is Gerrit Koolstra. I work here at Maata Games as a 3d artist.
I started working here as an intern and kept on working on Erectus the browsergame after I graduated. I've been asked to tell something about my background. When I look behind me I see a white wall with a door to the kitchen. In my free time I enjoy playing games, either video games or board games. I also enjoy watching movies and try to keep up with some series.
Paul was educated at Rijks Universiteit Groningen, where he studied History. After this, he served as a UN soldier in former Yugoslavia. Since 2003 Paul has been an entrepreneur in the marketing and advertising business. His main strength is developing new, creative concepts. His weaknesses are too many to count here, but his sense of humour compensates for most of them. Paul is not an early bird, so it’s best to contact him after 10 am.
Alet followed an international business education at European University and got her BBA degree in Brussels. She has been an entrepreneur since 2002, when she founded a marketing agency in the Netherlands. Having seen the bright as well as the challenging side of entrepreneurship, Alet brings a lot of experience and common sense to the organization. This, combined with her down to earth attitude, makes her the solid foundation of Maata Games.
The first game title of Maata is called Erectus the Game. It is a free-to-play strategy-focused empire builder MMO set in a historical environment where the player takes part in a conflict between the Homo sapiens and Homo erectus. The objective of Erectus the Game is to create your own empire, build a powerful army and eventually defeat and capture the cruel king of the Erectus. The endgame is the final stage of a gameworld in Erectus. During the endgame volcanoes on the map will become active as the Erectus king starts his ritual.
Erectus the Game is an improved version of an existing product. The development and introduction of Erectus in the market has been divided into two phases. We developed a first version of the game in which we could test all the key functions. With the help of the players we were able to make many improvements and eventually start with the development of version 2 of the game. Version 2 is going to be not only playable on laptop and PCs but also on mobile devices. The release is expected to be in Q4 2017.
Developer: Maata Games BV
based in Arnhem, The Netherlands
Founding date: May 2013
Address: Stationsplein 3,
6811 KG Arnhem The Netherlands
Phone: +31 26 3030010
Maata Games is a Dutch company established in 2013 in Arnhem, The Netherlands. Its roots can be found in the combination of marketing and history. Through Erectus the game, Maata aims to reach millions of people all over the world. Erectus is fun, but also gives its players an understanding of where we humans came from and an understanding of our origin. This concept of learning while playing, will give people the opportunity to develop, play other roles than in daily life and get to know other people in different parts of the world. We think everyone should have this experience.
In the near future Maata wants to connect the online world of Erectus the game with the real life world through events, movies and other features.
The founders of Maata Games are Paul Ludwig and Alet Roesink. The main offices are located in Arnhem, NL which is responsible for marketing and design, and in Davao, PH which is responsible for the programming of the game. In order to finance the project Paul and Alet promoted the company to investors to get the required funds. Additionally a crowdfunding campaign was started to raise money for international brand protection of the word Erectus, the name of the game. Since then the first version of Erectus the Game was released in late 2016 paving the way for an improved and mobile friendly version of the game.
Erectus takes its players back in time, about 130,000 years.
Back then, the Homo sapiens and Homo erectus lived alongside one another. The players will be able to pick one of the 4 available Homo sapiens races and are given a starting village on the map, from there a advisor will instruct and guide them through the first stages of the game. Players will be building their first city during the first few minutes of play. This city will be the base from which the player builds the rest of his/her empire.
The process of building an empire has been recreated as “true to life” as possible, it is filled with obstacles and pitfalls that the player will have to keep in mind. One example of this is the need to build up a sizeable civilization, as a small civilization means you won’t be able to build up an army.
Another important aspect is your economy. Players can obtain silver in a multitude of ways, one of which is through taxes. The height of your taxes is entirely up to the player though care should be taken not to set them too high, otherwise the citizens will become angry and rebellious. Another factor to keep in mind is that no civilization enjoys living in an empire that is constantly at war with other rulers, though successful battles do tend to go hand in hand with spoils which the citizens are always happy to have.
Erectus is filled with economic, military and management features; both social and strategic. The kinds of decisions that rulers like Charles the Great had to make in their time will now have to be made by the players of Erectus.
The player is able to micromanage his empire at all times, allowing for an optimal game plan at all times. By making the correct decisions in a constantly shifting and changing world the players will be able to expand their empires and lead their people to greatness.
Until the Erectus arrive, that is.
The Erectus is the race “played” by the game, and eventually the ever-growing empires of the Sapiens will start to look very threatening to the Erectus, at which point they will start to attack the players.
The game changes drastically once the Erectus arrive. The players will have to stop fighting amongst themselves and form alliances in order to work together and fight back against the Erectus armies.
Scouts looking out into the distance
Various Homo sapiens tribes preparing to fight their ancestor
Erectus warriors alongside nature's various comrades
Okiteng soldiers, ready for battle.
A look inside a village, filled with resource sites and a
transportation center to send them off with
A look inside a thriving city, equipped with a high-level wall
Erectus warriors alongside their animal companions, a fearsome sight.
An Erectus club fighter charging into battle.
Ngane fighters keeping a close eye on their surroundings.
Ikari warriors wielding their trademark axes.
Assurans are the finest horseback riders around.
Admira is an important ally in your fight against the Erectus.
Erectus warriors protecting their lands with the aid of Buffalo allies
Erectus rhino tamers and their companions.
A group of Erectus spear fighters looking for a fight.
Prototype: the images shown do not represent the final version of the game
Prototype: the images shown do not represent the final version of the game
Prototype: the images shown do not represent the final version of the game
MAY 16. 2017
MAY 16. 2017
AUG 10. 2016
FEB 21. 2015
AUG 03. 2017
NOV 15. 2016
NOV 15. 2016
SEPT 30. 2016
SEPT 21. 2016
AUG 01. 2016
APRIL 07. 2016
Paul Ludwig - CEO/creative director
Alet Ludwig-Roesink - Managing partner
Gerrit Koolstra - Game artist
Aafke Teunissen - Front end graphical design and video editing
Tom Schollen - The voice of Erectus
Alex Tavasolli - Game artist
Bomar Sinday - Senior web developer/teamleader
Dustin Ramirez - Senior gamedeveloper/teamleader
Eugene Maning - Development operations engineer
Carlo Dinopol - Intermediate gamedeveloper
Matt Custorio - Junior webdeveloper
Hanz Certifico - Junior webdeveloper
Fatima Valguna - Site Operations Manager
Jacky Mueller - customer relations
Isabelle Tanahatoe - junior game artist
2/F ACC Bldg. Quimpo Boulevard Ecoland,
Davao City 8200 Philippines
SS Building 3F, 5-8-9 Sendagaya, Shibuya-ku,
151-0051 Tokyo, Japan
T +81 50 5539 3320
Suite B, 20F, Fortis Tower, 77 Gloucester Road,
Wan Chai, Hong Kong